Unity выдаёт ошибку Asset 'Player': Transition 'AnyState -> idle' in state 'AnyState' doesn't have an Exit Time or any condition, transition will be ignored UnityEditor.AnimationUtility:GetAnimationClips (UnityEngine.GameObject) UnityEditorInternal.GameObjectSelectionItem:Synchronize () UnityEditorInternal.AnimationWindowState:Refresh () UnityEditorInternal.AnimationWindowState:OnGUI () UnityEditor.EditorApplication:Internal_CallGlobalEventHandler ()
это еще не ошибки (эти повлияют лишь на оптимизацию!) Красный треугольник -это ошибки! У тебя проблемы с переходами между состояниями (+ временем перехода)
Asset 'Player': Transition 'AnyState -> idle' in state 'AnyState' doesn't have an Exit Time or any condition, transition will be ignored
UnityEditor.AnimationUtility:GetAnimationClips (UnityEngine.GameObject)
UnityEditorInternal.GameObjectSelectionItem:Synchronize ()
UnityEditorInternal.AnimationWindowState:Refresh ()
UnityEditorInternal.AnimationWindowState:OnGUI ()
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler ()