enemy_health = 100
enemy_damage = 30
enemy_lvl = 5
player_health = 100
enemy_health = enemy_health - 50
print(f"Крыса: здоровье {enemy_health}")
enemy_attack = enemy_damage * (1 + enemy_lvl * 0.1)
player_health = player_health - enemy_attack
print(f"Pavel: здоровье {int(player_health)}")