после загрузки пары тысяч килобит идет загрузка клиента после чего игра ловит краш с вот такой вот ошибкой:
Running on 64 bit Windows 10.0.19045.0 with 4095 MB RAM Game Version: v1.20.0-rc.5 (Unstable) by OverF1X 22.12.2024 13:39:25: Critical error occurred Loaded Mods: System.NullReferenceException: Object reference not set to an instance of an object. at Vintagestory.API.Common.VtmlParser.Tokenize(ILogger errorLogger, String vtml) in VintagestoryApi\Common\Text\VtmlParser.cs:line 365 at Vintagestory.API.Common.VtmlUtil.Richtextify(ICoreClientAPI capi, String vtmlCode, CairoFont baseFont, Action`1 didClickLink) in VintagestoryApi\Common\Text\VtmlParser.cs:line 48 at Vintagestory.API.Client.GuiComposerHelpers.AddRichtext(GuiComposer composer, String vtmlCode, CairoFont baseFont, ElementBounds bounds, Action`1 didClickLink, String key) in VintagestoryApi\Client\UI\Elements\Impl\Interactive\Text\GuiElementRichtext.cs:line 652 at Vintagestory.Client.GuiScreenDisconnected..ctor(String reason, ScreenManager screenManager, GuiScreen parentScreen, String title) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenDisconnected.cs:line 13 at Vintagestory.Client.GuiScreenConnectingToServer.exitToDisconnectScreen() in VintagestoryLib\Client\MainMenu\Screens\GuiScreenConnectingToServer.cs:line 436 at Vintagestory.Client.GuiScreenConnectingToServer.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenConnectingToServer.cs:line 254 at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 695 at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 670 at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88 at OpenTK.Windowing.Desktop.GameWindow.Run () at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 334 at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 130 at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Нейронная сеть описала это так: Похоже, что у вас возникла критическая ошибка во время игры в Vintage Story на вашей системе Windows, связанная с NullReferenceException. Эта ошибка возникает, когда программа пытается использовать объект, который не был инициализирован или равен null.
Running on 64 bit Windows 10.0.19045.0 with 4095 MB RAM
Game Version: v1.20.0-rc.5 (Unstable) by OverF1X
22.12.2024 13:39:25: Critical error occurred
Loaded Mods:
System.NullReferenceException: Object reference not set to an instance of an object.
at Vintagestory.API.Common.VtmlParser.Tokenize(ILogger errorLogger, String vtml) in VintagestoryApi\Common\Text\VtmlParser.cs:line 365
at Vintagestory.API.Common.VtmlUtil.Richtextify(ICoreClientAPI capi, String vtmlCode, CairoFont baseFont, Action`1 didClickLink) in VintagestoryApi\Common\Text\VtmlParser.cs:line 48
at Vintagestory.API.Client.GuiComposerHelpers.AddRichtext(GuiComposer composer, String vtmlCode, CairoFont baseFont, ElementBounds bounds, Action`1 didClickLink, String key) in VintagestoryApi\Client\UI\Elements\Impl\Interactive\Text\GuiElementRichtext.cs:line 652
at Vintagestory.Client.GuiScreenDisconnected..ctor(String reason, ScreenManager screenManager, GuiScreen parentScreen, String title) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenDisconnected.cs:line 13
at Vintagestory.Client.GuiScreenConnectingToServer.exitToDisconnectScreen() in VintagestoryLib\Client\MainMenu\Screens\GuiScreenConnectingToServer.cs:line 436
at Vintagestory.Client.GuiScreenConnectingToServer.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenConnectingToServer.cs:line 254
at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 695
at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 670
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
at OpenTK.Windowing.Desktop.GameWindow.Run ()
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 334
at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 130
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Нейронная сеть описала это так:
Похоже, что у вас возникла критическая ошибка во время игры в Vintage Story на вашей системе Windows, связанная с NullReferenceException. Эта ошибка возникает, когда программа пытается использовать объект, который не был инициализирован или равен null.