local camera = workspace.CurrentCamera
camera.CameraType = Enum.CameraType.Scriptable
camera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
camera.FieldOfView = 70
local function updateCamera()
if game.Players.LocalPlayer.Character then
camera.CFrame = game.Players.LocalPlayer.Character.Head.CFrame
end
end
game:GetService("RunService").RenderStepped:Connect(updateCamera)