Вот решение.
We think we've found the bug, but to truly fix it we'd need to release a patch. In the meantime if you run the game -console, load your save, and before you jump aboard the boat to escape the society bring up the console and execute the following command:
If you saved Johansen:
Code:
SaveJohansen()
Then to level transition if you're anybody but a Nosferatu:
Code:
changelevel2 la_hub_1 taxi_landmark
And if you're a Nosferatu, instead use:
Code:
changelevel2 la_hub_1 sewer_map_landmark
It should do what getting in the boat trigger was intended to do without all the unnecessary crashing.
EDIT: The credit for this most miraculous workaround goes to the amazing Brock! Never underestimate his ultimate power.
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почитай тут .
[ссылка заблокирована по решению администрации проекта]
Parent template 'CDC' not loaded before dependent template 'CivilianGeneric')
Что это значит и как с этим бороться