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Вопросы - лидеры.
Проблема с коллайдером и триггером в Unity
1 ставка
Unity editor помогите с программой!
1 ставка
Лидеры категории
Лена-пена
Искусственный Интеллект
М.И.
Искусственный Интеллект
Y.Nine
Искусственный Интеллект
•••
Ошибка на юнити [adaptive perfomance]
Asmodeuse Gamer devil
Ученик
(175), на голосовании
5 месяцев назад
заранее скажу что adaptive perfomance я уже переустанавливал
[Adaptive Performance] Adaptive Performance is disabled via Settings.
0x00007ff76838b5fd (Unity) StackWalker::GetCurrentCallstack
0x00007ff7683906a9 (Unity) StackWalker::ShowCallstack
0x00007ff76937f361 (Unity) GetStacktrace
0x00007ff769a3958e (Unity) DebugStringToFile
0x00007ff767278b58 (Unity) DebugLogHandler_CUSTOM_Internal_Log
0x00000263b5b4fec3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x00000263b711ff2b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x00000263b711fc70 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x00000263b711fb38 (Mono JIT Code) UnityEngine.Debug:Log (object)
0x00000263b711c98b (Mono JIT Code) UnityEngine.AdaptivePerformance.APLog:Debug (string,object[]) (at ./Library/PackageCache/com.unity.adaptiveperformance@5.1.0/Runtime/Core/AdaptiverPerformanceLog.cs:12)
0x00000263b711fa9b (Mono JIT Code) UnityEngine.AdaptivePerformance.AdaptivePerformanceManager:Awake () (at ./Library/PackageCache/com.unity.adaptiveperformance@5.1.0/Runtime/Core/AdaptivePerformanceManager.cs:198)
0x00000263618050b8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ffbdce24c2e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ffbdcd5d254 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
0x00007ffbdcd5d3cc (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3115)
0x00007ff7682a4424 (Unity) scripting_method_invoke
0x00007ff768282034 (Unity) ScriptingInvocation::Invoke
0x00007ff76828211e (Unity) ScriptingInvocation::InvokeChecked
0x00007ff768324ee6 (Unity) SerializableManagedRef::CallMethod
0x00007ff76826959b (Unity) MonoBehaviour::CallAwake
0x00007ff768267a35 (Unity) MonoBehaviour::AddToManager
0x00007ff76824250f (Unity) ManagedMonoBehaviourRef::RebuildMonoInstanceFromScriptChange
0x00007ff7683275bb (Unity) SerializableManagedRef::SetScript
0x00007ff767f03724 (Unity) SetupScriptForIManagedObjectHost
0x00007ff767efc7a8 (Unity) AddComponentUnchecked
0x00007ff767efc097 (Unity) AddComponentByPtr
0x00007ff767efbd7f (Unity) AddComponent
0x00007ff7681a17e6 (Unity) MonoAddComponentWithType
0x00007ff7672c61a7 (Unity) GameObject_CUSTOM_Internal_AddComponentWithType
0x00000262cdd8633c (Mono JIT Code) (wrapper managed-to-native) UnityEngine.GameObject:Internal_AddComponentWithType (UnityEngine.GameObject,System.Type)
0x00000262cdd86273 (Mono JIT Code) UnityEngine.GameObject:AddComponent (System.Type)
0x00000262cdd861cb (Mono JIT Code) UnityEngine.GameObject:AddComponent<T_REF> ()
0x00000263b711f1d3 (Mono JIT Code) UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSpawner:Initialize (bool) (at ./Library/PackageCache/com.unity.adaptiveperformance@5.1.0/Runtime/Core/AdaptivePerformanceInit.cs:28)
0x00000263b711ee63 (Mono JIT Code) UnityEngine.AdaptivePerformance.AdaptivePerformanceInitializer:InitializeSpawner (bool) (at ./Library/PackageCache/com.unity.adaptiveperformance@5.1.0/Runtime/Core/AdaptivePerformanceInit.cs:112)
0x00000263b711ed2b (Mono JIT Code) UnityEngine.AdaptivePerformance.AdaptivePerformanceInitializer:AutoInitialize () (at ./Library/PackageCache/com.unity.adaptiveperformance@5.1.0/Runtime/Core/AdaptivePerformanceInit.cs:79)
и тд
Голосование за лучший ответ
chat gpt
Ученик
(174)
6 месяцев назад
Переустанови Unity, заодно и виндовс тоже )
Похожие вопросы
[Adaptive Performance] Adaptive Performance is disabled via Settings.
0x00007ff76838b5fd (Unity) StackWalker::GetCurrentCallstack
0x00007ff7683906a9 (Unity) StackWalker::ShowCallstack
0x00007ff76937f361 (Unity) GetStacktrace
0x00007ff769a3958e (Unity) DebugStringToFile
0x00007ff767278b58 (Unity) DebugLogHandler_CUSTOM_Internal_Log
0x00000263b5b4fec3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x00000263b711ff2b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x00000263b711fc70 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x00000263b711fb38 (Mono JIT Code) UnityEngine.Debug:Log (object)
0x00000263b711c98b (Mono JIT Code) UnityEngine.AdaptivePerformance.APLog:Debug (string,object[]) (at ./Library/PackageCache/com.unity.adaptiveperformance@5.1.0/Runtime/Core/AdaptiverPerformanceLog.cs:12)
0x00000263b711fa9b (Mono JIT Code) UnityEngine.AdaptivePerformance.AdaptivePerformanceManager:Awake () (at ./Library/PackageCache/com.unity.adaptiveperformance@5.1.0/Runtime/Core/AdaptivePerformanceManager.cs:198)
0x00000263618050b8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ffbdce24c2e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ffbdcd5d254 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
0x00007ffbdcd5d3cc (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3115)
0x00007ff7682a4424 (Unity) scripting_method_invoke
0x00007ff768282034 (Unity) ScriptingInvocation::Invoke
0x00007ff76828211e (Unity) ScriptingInvocation::InvokeChecked
0x00007ff768324ee6 (Unity) SerializableManagedRef::CallMethod
0x00007ff76826959b (Unity) MonoBehaviour::CallAwake
0x00007ff768267a35 (Unity) MonoBehaviour::AddToManager
0x00007ff76824250f (Unity) ManagedMonoBehaviourRef::RebuildMonoInstanceFromScriptChange
0x00007ff7683275bb (Unity) SerializableManagedRef::SetScript
0x00007ff767f03724 (Unity) SetupScriptForIManagedObjectHost
0x00007ff767efc7a8 (Unity) AddComponentUnchecked
0x00007ff767efc097 (Unity) AddComponentByPtr
0x00007ff767efbd7f (Unity) AddComponent
0x00007ff7681a17e6 (Unity) MonoAddComponentWithType
0x00007ff7672c61a7 (Unity) GameObject_CUSTOM_Internal_AddComponentWithType
0x00000262cdd8633c (Mono JIT Code) (wrapper managed-to-native) UnityEngine.GameObject:Internal_AddComponentWithType (UnityEngine.GameObject,System.Type)
0x00000262cdd86273 (Mono JIT Code) UnityEngine.GameObject:AddComponent (System.Type)
0x00000262cdd861cb (Mono JIT Code) UnityEngine.GameObject:AddComponent<T_REF> ()
0x00000263b711f1d3 (Mono JIT Code) UnityEngine.AdaptivePerformance.AdaptivePerformanceManagerSpawner:Initialize (bool) (at ./Library/PackageCache/com.unity.adaptiveperformance@5.1.0/Runtime/Core/AdaptivePerformanceInit.cs:28)
0x00000263b711ee63 (Mono JIT Code) UnityEngine.AdaptivePerformance.AdaptivePerformanceInitializer:InitializeSpawner (bool) (at ./Library/PackageCache/com.unity.adaptiveperformance@5.1.0/Runtime/Core/AdaptivePerformanceInit.cs:112)
0x00000263b711ed2b (Mono JIT Code) UnityEngine.AdaptivePerformance.AdaptivePerformanceInitializer:AutoInitialize () (at ./Library/PackageCache/com.unity.adaptiveperformance@5.1.0/Runtime/Core/AdaptivePerformanceInit.cs:79)
и тд