local sound = script.door_openscript.Parent.Touched:Connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") ~= nil then sound:Play() endend)
local sound = script.door_open
script.Parent.Touched:Connect(function(hit)
if hit and hit.Parent and hit.Parent:FindFirstChild("Humanoid") then
sound:Play()
end
script:Destroy()
end)