local part = script.Parent
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
local function onPartClicked()
local bodyVelocity =
Instance.new ("BodyVelocity")
bodyVelocity.Velocity =
Vector3.new (0, 50, 0)
bodyVelocity.MaxForce =
Vector3.new (100000, 100000, 100000)
bodyVelocity.Parent = part
wait(0.5)
bodyVelocity:Destroy()
end
part.MouseClick:Connect(onPartClicked)
вроде так