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Вылетает ARK LowLevelFatalError что делать?

Russian Igroman Профи (967), на голосовании 4 года назад
LowLevelFatalError [File:D:\ArkSVN-Live310\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 201]
Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0020 - 'INTERNAL_ERROR')

VERSION: 0.0
KERNELBASE.dll!UnknownFunction (0x00007ffaa7cda859) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FError::LowLevelFatal() (0x00007ff7663a7da5) + 0 bytes [d:\arksvn-live310\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
[d:\arksvn-live310\engine\source\runtime\windows\d3d11rhi\private\d3d11viewport.cpp:612]
ShooterGame.exe!FRHICommandListExecutor::ExecuteInner_DoExecute() (0x00007ff7667dda18) + 0 bytes [d:\arksvn-live310\engine\source\runtime\rhi\private\rhicommandlist.cpp:249]
ShooterGame.exe!FRHICommandListExecutor::ExecuteInner() (0x00007ff7667de286) + 8 bytes [d:\arksvn-live310\engine\source\runtime\rhi\private\rhicommandlist.cpp:459]
ShooterGame.exe!FRHICommandList::EndDrawingViewport() (0x00007ff7667df834) + 0 bytes [d:\arksvn-live310\engine\source\runtime\rhi\private\rhicommandlist.cpp:1374]
ShooterGame.exe!FSlateRHIRenderer::DrawWindow_RenderThread() (0x00007ff767a94b0d) + 23 bytes [d:\arksvn-live310\engine\source\runtime\slaterhirenderer\private\slaterhirenderer.cpp:497]
ShooterGame.exe!FSlateRHIRenderer::DrawWindows_Private() (0x00007ff767a95318) + 124 bytes [d:\arksvn-live310\engine\source\runtime\slaterhirenderer\private\slaterhirenderer.cpp:672]
ShooterGame.exe!FSlateApplication::PrivateDrawWindows() (0x00007ff766543e5d) + 0 bytes [d:\arksvn-live310\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:833]
ShooterGame.exe!FSlateApplication::Tick() (0x00007ff76654455b) + 20 bytes [d:\arksvn-live310\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:999]
ShooterGame.exe!UGameEngine::CreateGameWindow() (0x00007ff766b7970b) + 0 bytes [d:\arksvn-live310\engine\source\runtime\engine\private\gameengine.cpp:548]
ShooterGame.exe!FDefaultGameMoviePlayer::Initialize() (0x00007ff7668f9915) + 0 bytes [d:\arksvn-live310\engine\source\runtime\movieplayer\private\defaultgamemovieplayer.cpp:101]
ShooterGame.exe!FEngineLoop::PreInit() (0x00007ff76473e0f8) + 61 bytes [d:\arksvn-live310\engine\source\runtime\launch\private\launchengineloop.cpp:1521]
ShooterGame.exe!GuardedMain() (0x00007ff76473a1f9) + 8 bytes [d:\arksvn-live310\engine\source\runtime\launch\private\launch.cpp:112]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff76474123a) + 5 bytes [d:\arksvn-live310\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff764741389) + 8 bytes [d:\arksvn-live310\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff767e4da11) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffaa8217bd4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffaaa1eced1) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffaaa1eced1) + 0 bytes [UnknownFile:0]

Голосование за лучший ответ
Gauga Мыслитель (6203) 5 лет назад
предположу что дело в неподдерживаемой видеокарте... для начала обнови вилдеодрова
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