Дополнен 11 месяцев назад
#include <a_samp>
//#define TEST_SERVER
#undef MAX_PLAYERS
#if defined TEST_SERVER
#define MAX_PLAYERS (20)
#else
#define MAX_PLAYERS (1000)
#endif
#define MAX_ZOMBIES_OBJECT 10
#include <a_mysql>
#include <dc_cmd>
#include <mxINI>
#include <sscanf2>
#include <streamer>
#include <mail>
#include <md5>
#include <TOTP>
#include <mapandreas.inc>
//#include <jit> в принципе не надо
#define foreach(%0) for(new _A = 0, %0 = Foreach_IDs[_A];_A < Player_Num_IDs; %0 = Foreach_IDs[++_A])//if(!IsPlayerFake(%0))
new Foreach_IDs[MAX_PLAYERS], Player_Num_IDs, PlayerNum[MAX_PLAYERS];
//native ToggleFakePlayerSyncState(playerid, toggle);
//native IsPlayerFake(playerid);
#define lang rus
new biglet1ters[32][] = {"A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y","Z","2", "3", "4", "5", "6", "7"};
new mysql;
new mysql_TRANSFER;
#define void%0(%1) forward%0(%1); public%0(%1) // чтоб не писать по 2 раза
Дополнен 11 месяцев назад
это все в павно для подключения к SAMP серверу*